Showing posts with label awesome. Show all posts
Showing posts with label awesome. Show all posts

Sonic the Hedgehog!

Ok so this week, I decided to do a rework of Sonic the Hedgehog, which was something that I had done a while back. but......I thought that it was lame (colors needed work, etc. etc.). So I went back and reworked this piece a big and finished it. Below is the final work:

Below are just a few notes about the work:

 Started with a sketch. I did a couple of drawings in my sketchbook, but decided to just go with the basic front shot of Sonic running at you.


 At this point last time I stopped and thought that it was done, but I decided to go one further and add another layer and paint on top of it, and to then add the color.


I found a sparkly brush and used that on the rings in the background. Here is Sonic folks enjoy!

Next Up: Double Dragon (again) ! Yee Haw!!!

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Nintendo Tribute: Mario

A little surprise this week as I did an extra mini piece. You can't have a Nintendo tribute without Mario. Even though Mario has been done over a million times I haven't really done Mario before, and so I figured "why not". Here is the final!

(Final!!)
Here are the steps:





I started with a basic round brush, and then instead used different brushes that I created from an actual paintbrush. I noticed that the end result looks a lot mote textured and not as flat. In addition I used a color palette from an already existing Mario image, so that I can get the colors right (before they were looking really pastelle-y and too soft.

Next Up: Double Dragon! Yee Haw!!!

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Nintendo Tribute "Clu Clu Land" (and Process)

Here is a basic posting of the process for Clu Clu land from pretty much beginning to end.
A lot of the steps are the same, so I will only make notes where I think it is necessary:
 

1. I started with a bunch of composition sketches as always. (below)
2. I picked the one that I thought was most interesting. (below)
3. I added tones and shadows (below)
4. I then started to add the flat colors. In mid process I realized that I didn't like what was happening with the hand. I realized that it would be easier to paint in an actual hand over the image so I added that in (below)
5. I then painted over the basic colors. I decided that I didn't like what was happening with the textures in the Trojan piece, so I decided to not* get fancy and just used a basic round brush. I set the options so that the pen pressure controls would allow for a lot of sensitivity. (below)
6. The picture was very flat at this point and was missing some elements so, I added in a jewel (which is what you collect in the game) and then I also added in some poles (which in the original game your character uses to swing around and make turns to collect the jewels) (below)
7. I then tried to really push the lighting so that objects that are closer would stand out a lot more from objects that are further away (to try and give it a sense of depth) I also added in lighting and played with the shadows some more. (below)
8. Done and Done!

Obscure Nintendo Games Series: "Trojan"


As part of the obscure Nintendo games series art book that I will be putting out for the next MOCCA fest, I present to you "Trojan". Trojan is a Capcom game which was adapted from the arcade (which I never played in the arcade but I sure as hell played the hell out of the home version). It was one of the early series of games that were released for the first 8-bit NES. I like the way that it came out, but def. there are things that I can improve on. I will post the process shortly.

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